New CO-OP Maps

8 years 3 months ago - 8 years 3 months ago #133 by snowman
Replied by snowman on topic New CO-OP Maps
Here's the link to Arctic 1 Extended Day/Night versions that are on the server
and that work for me. You can download these and have no problems playing
them, like me :P

Arctic 1 Extended Day/Night - Steff's missions with Stern's fixes. Thanks! :gj:

"Straight and narrow is the path."

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8 years 2 months ago - 8 years 2 months ago #134 by Stern
Replied by Stern on topic New CO-OP Maps
After some discussions on other forum i decided to finish this coop mission.
Its built on Ardennes2 OCC map, far as i know, no coop mission is ever built using this map.
I hope someday someone manages to add checkpoints to this map, so enemy can move.

Ardennes2coop

The one who hesitates is lost !
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8 years 2 months ago #135 by NL
Replied by NL on topic New CO-OP Maps
Tried the map and yes we need patrolling soldiers. I would also prefer a scoped rifle in inventory and maybe a little more cannon ammo for the Sherman.
The camp is very hard to infiltrate when you play alone so it should make for a good coop map where some can distract the enemy so others can approach.
Nice to see a change of scenery. I hope the map gets finished! :gj:

Trust is hard to gain but easy to lose.

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8 years 2 months ago #136 by Stern
Replied by Stern on topic New CO-OP Maps
It is finished. :)
U can run it on RpR test server. if it still exists.
(Added few shots to Shermans and the one on the hill is now always usable. Updated link)

I know nothing about checkpoints, so i cannot do anything about it.
Normandy3(bridge) has also static enemy but its still good map.

Server host can choose whatever equipment, but scoped weapons will make it too easy to kill snipers and disable flaks...
Player can get scoped weapon from sniper, just have to do some work for it first.

The one who hesitates is lost !
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8 years 2 months ago #137 by snowman
Replied by snowman on topic New CO-OP Maps
I hope Steff can try to manage it when he has 5 minutes. Sorry, but last time
I installed a map on the server something went wrong. I don't know why.

"Straight and narrow is the path."

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8 years 2 months ago - 8 years 2 months ago #138 by betteryouthanme
Replied by betteryouthanme on topic New CO-OP Maps
runs on test server now. Thanks :gj:

Checkpoints can be placed with hdmasters 3ds Max plugin. It's a fiddly work but it can be achieved.



With Snaps Toogle activated you can place them directly on the ground.



Two things fill the mind with ever new and increasing wonder and awe - the starry heavens above me and the moral law within me. Immanuel Kant
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