Royal Para Regiment

You installed a custom mission and you can't select it from the maplist?
You need to add some code to a file called mpmaplist.txt.
It stores which items, weapons, uniforms are available at the beginning of a mission.

The file can be found in your HD2 main directory

64-bit Windows
C:\\Program Files (x86)\Illusion Softworks\Hidden & Dangerous 2
and for 32-bit Windows
C:\\Program Files\Illusion Softworks\Hidden & Dangerous 2
You can open mpmaplist.txt with any text editor, e.g Windows Editor Windows Editor icon

LAYOUT

 <MAP_LIST>
	 <GAMESTYLE  type="deathmatch">
 		 <MAP  name="Africa1"  dir="Africa1_mp">
			 <ALLOWEDITEMS  version="0.1">
				 <ITEM  item_id="0"  item_num="1"  ammo_num="10"/>
					...
			 </ALLOWEDITEMS>
			 <ALLOWEDPRESETS>"Allied gunner" "Axis gunner" "Allied sniper" "Axis sniper" "Allied rifleman" "Axis rifleman" "Allied heavy gunner" "Axis heavy gunner" "Allied assault gunner" "Axis assault gunner"</ALLOWEDPRESETS>
		 </MAP>
		 <MAP>
			...
		 </MAP>
			...
	 </GAMESTYLE>
</MAP_LIST>
Available gamestyle types
  • deathmatch = Deathmatch
  • teamplay = Occupation
  • hd2multiplayer = Objectives
  • cooperative = Cooperation (only if Sabre Squadron is installed)

Inside the custom missions' Readme or, often in a text file called maplist.txt or similar, you find the code to add to your mpmaplist.txt (the code must start with <MAP> and end with </MAP>)

Make sure you add the code after the closing tag of the previous mission and in the right gamestyle section.

If done correctly you should see your mission now inside the in-game maplist.
 <MAP_LIST>
	 <GAMESTYLE  type="cooperative">
 		 <MAP  name="Brest"  dir="Co_brest">
			 <ALLOWEDITEMS  version="0.1">
				 <ITEM  item_id="0"  item_num="1"  ammo_num="10"/>
					...
			 </ALLOWEDITEMS>
			 <ALLOWEDPRESETS>"Allied gunner" "Axis gunner" "Allied sniper" "Axis sniper" "Allied rifleman" "Axis rifleman" "Allied heavy gunner" "Axis heavy gunner" "Allied assault gunner" "Axis assault gunner"</ALLOWEDPRESETS>
		 </MAP>
		 <MAP>
			...
		 </MAP>
 		 <MAP  name="CustomMission"  dir="co_custom1">
			 <ALLOWEDITEMS  version="0.1">
				 <ITEM  item_id="0"  item_num="1"  ammo_num="10"/>
					...
			 </ALLOWEDITEMS>
			 <ALLOWEDPRESETS>"Allied gunner" "Axis gunner" "Allied sniper" "Axis sniper" "Allied rifleman" "Axis rifleman" "Allied heavy gunner" "Axis heavy gunner" "Allied assault gunner" "Axis assault gunner"</ALLOWEDPRESETS>
		 </MAP>
	 </GAMESTYLE>
</MAP_LIST>
For a better understanding you may compare following files.
The original mpmaplist.txt and an edited version including one more coop mission.
Download via GoogleDrive

Shoutbox

Thx For Play)

2 seconds ago
COM_KUNENA_LIB_AVATAR_TITLE NL

Sure you can change thermal paste also for GPU, I personally change it out if my GPU is 3 years old (but good chance by that time you want a new one). At least as important as new thermal paste is keeping the heat sinks clean, most times you can do this without removing the CPU/GPU so you won't have to change the paste. My advice would be to never use old thermal paste again (so only remove if you have paste). Like Shay said, as long as you don't reach critical temperatures you are good. If you see temps rising and hear your fans go crazy it is time to check it out.

14 minutes ago

Maybe tomorrow :)

1 hour ago

I'll join when I can, won't be today though I'm afraid :hunter:

2 hours ago

We don't mind, just join :bah:

2 hours ago

You'll be waiting a loong time, my internet is crap right now.. ;(

2 hours ago

Jaaaakob we're waiting for ya

2 hours ago

ok thanks Shay, you dont need biceps triceps or quads for hd so no excuses.

3 hours ago 2

Hi guys will be joining for TLC today :hunter: Just came back from the gym and I am exhausted af but it is worth it :bah: Hi Leppy you should check thermal paste on CPU mainly. GPU should be fine unless it gets high temperatures then you should check it too :gj:

4 hours ago

Hi guys, Ok NL do i need to check the thermal paste on CPU and GPU ?

4 hours ago 1

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