Server suggestions....
- snowman
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10 years 10 months ago #31
by snowman
"Straight and narrow is the path."
Replied by snowman on topic Server suggestions....
I didn't check this, ever 
Good find, Jo. It would be best to have it somewhere around 15 minutes.
I haven't played a lot on public servers lately and I don't know if there are
still players like Oscar, who joins on Wednesday and starts playing on
Saturday

Good find, Jo. It would be best to have it somewhere around 15 minutes.
I haven't played a lot on public servers lately and I don't know if there are
still players like Oscar, who joins on Wednesday and starts playing on
Saturday

"Straight and narrow is the path."
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- NL
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10 years 10 months ago #32
by NL
Trust is hard to gain but easy to lose.
Replied by NL on topic Server suggestions....
Ok so we can experiment with this, maybe on temporary private server.
I tried it today on justice server but we need to find out which value would be 15 minutes because I set svcmd maxinactivity 20 and was disconnected right away, so it's like it is in millseconds lol.
I tried it today on justice server but we need to find out which value would be 15 minutes because I set svcmd maxinactivity 20 and was disconnected right away, so it's like it is in millseconds lol.
Trust is hard to gain but easy to lose.
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10 years 10 months ago #33
by NL
Trust is hard to gain but easy to lose.
Replied by NL on topic Server suggestions....
I did experiment on TLC server and the setting is in seconds.
So setting it to 15 minutes would be the command svcmd maxinactivity 900
To turn it off svcmd maxinactivity 0
So setting it to 15 minutes would be the command svcmd maxinactivity 900
To turn it off svcmd maxinactivity 0
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10 years 8 months ago - 10 years 8 months ago #34
by NL
Trust is hard to gain but easy to lose.
Replied by NL on topic Server suggestions....
I have been going through some maps and played them locally and think that map Si2_Mafia-Deal could be added to a Justice config. Once you know how to start the mission (walk to detonator) the map offers some variety to the other Sicily 2 mission. There are no PAK and the incoming tanks don't always end up in the same place. I have found no bgs on this map.
We could also consider adding Afr1_Underground. It's not the most spectacular map but again offers variety. I found only 1 bug with 2 soldiers shooting through the wall in the hangar on the right. If a modder would be able to fix this bug and maybe add another moving tank that would be great. Also, a few more soldiers could make it more challenging. The underground part could also do with some patrolling soldiers.
What do you think?
We could also consider adding Afr1_Underground. It's not the most spectacular map but again offers variety. I found only 1 bug with 2 soldiers shooting through the wall in the hangar on the right. If a modder would be able to fix this bug and maybe add another moving tank that would be great. Also, a few more soldiers could make it more challenging. The underground part could also do with some patrolling soldiers.
What do you think?
Trust is hard to gain but easy to lose.
Last edit: 10 years 8 months ago by NL.
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10 years 8 months ago #35
by Feldmarshal
You will not grow if you are not willing to change yourself
Replied by Feldmarshal on topic Server suggestions....
Sounds good,but I don't have this two maps
Can you send me link for this ?


You will not grow if you are not willing to change yourself
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10 years 8 months ago - 10 years 8 months ago #36
by NL
Trust is hard to gain but easy to lose.
Replied by NL on topic Server suggestions....
you can find them here:
massive HD2 archive
= coop mods
tools
sound mods
texture mods
occupation mods
Be careful what you use and install, all at own risk, sometimes textures may get changed and it can be a lot of work to remove them. Or you have to reinstall.
tools
sound mods
texture mods
occupation mods
Be careful what you use and install, all at own risk, sometimes textures may get changed and it can be a lot of work to remove them. Or you have to reinstall.
Trust is hard to gain but easy to lose.
Last edit: 10 years 8 months ago by NL.
The following user(s) said Thank You: Feldmarshal, jacobston
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