I was visiting one server yesterday that run Liege(V2) and suddenly there was a enemy walking back from alarm.
Originally there was no A.I checkpoints for this mission, (one test in small area i made with 3dsmax didnt work so good)
So someone has placed them on the map.
Yes its good news...but the way its done for now makes this mission almost impossible to play because those cp-s are too wide in trenches or they have some wrong parameters set. and it makes enemy to get bugged into walls and player gets shot from all directions.
Maybe its possible with silent weapon.
Server name is Tomoyo.
And there was a notification about one objective was completed but nothing changed so maybe there is a script changes ?
Item selection also kind of ruins this mission when player can take all items at start - it was meant to be played differently but its up to server host.