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Sticky Missions Project

  • snowman
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  • Your most dear friend.
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4 years 10 months ago - 4 years 10 months ago #1 by snowman
Sticky Missions Project was created by snowman
Introducing an old idea that would be possible with the new Lutsip LS3D editor. We have the opportunity to merge some of our H&D2 missions. Stern has officially opened our eyes in the public Modding section under H&D2 Editor Kickstart thread.

Stern's message:

“There's not much usable area in N2 as you see.

Libya2 has large wasted area at start / end, if this can be used it can offer so much more.”




“I guess its not possible to merge Li2 and Li3 into one map ?
Li3 starts where Li2 ends...:)

If its possible to add/combine/merge maps then Normandy2 3 4 makes good map together.

Normandy is perfect because it offers real battle scene with small town look and real looking streets and buildings.Its something that most people are used to see when they go outside.

Just a fantasy picture how it would be useful to connect N2 N3 N4
In the red circle might be the mission start and it offers two paths to go forward.”



"Straight and narrow is the path."
Last edit: 4 years 10 months ago by snowman.
The following user(s) said Thank You: JonnySniper, Maletzki, Max.

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  • snowman
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4 years 10 months ago - 4 years 10 months ago #2 by snowman
Replied by snowman on topic Sticky Missions Project
We would need organization for this kind of work as our combined knowledge would be best. What is obvious is that the maps need to be aligned and some missing areas need to be constructed, as an extension, and to facilitate save passage to the next area/mission. 3D modeling, editor, scripting and texture work is required. This is what our Engineering office is for.

The in-game map might be a bit tricky... :pissed:

Please share your ideas on the suggested missions by Stern.

Please add any other ideas you have in mind about other missions.

It would be best to try the easiest missions to merge, then decide what needs to be done. After that, possible work can be divided between engineers based on interest and skill level :cheer:

We can do it gentlemen! :sas:

"Straight and narrow is the path."
Last edit: 4 years 10 months ago by snowman.
The following user(s) said Thank You: JonnySniper, Max.

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4 years 10 months ago #3 by JonnySniper
Replied by JonnySniper on topic Sticky Missions Project
so much great ideas and so much Potential now with the new editor
The following user(s) said Thank You: snowman

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  • VacationWan
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4 years 5 months ago #4 by VacationWan
Replied by VacationWan on topic Sticky Missions Project
We could also modify Death match maps too fit the thing.
Or even add missions in death match maps and expand them. Commandos should face MG42 squads Sniper team relentless infantry and finally a tank. It's a warzone map so we might as well make em look like ones lol

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