campxray

7 years 11 months ago - 7 years 11 months ago #13 by NL
Replied by NL on topic campxray

Any think you want request for this map, knowing your an experienced player, maybe you have something in mind ?


Well like I said, I never really play DM, it's not my style so your work is not really for me.

But I kept thinking while in the map it would be nice to be able to get on top and see the sky and surroundings. Maybe make roof access and walls you can't jump but without a roof? It would create a third level. If there is no spawn on the roof it could make an ambush spot (and yes, camping..so maybe bad idea)

Maybe a few more cover elements in the passages?
You have some wall decoration here and there, maybe a few more for atmosphere? Some tables, chairs, lights from the ceiling?

Trust is hard to gain but easy to lose.

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7 years 11 months ago - 7 years 11 months ago #14 by ProSabre
Replied by ProSabre on topic campxray
I known a way to build maps For Hidden and dangerous, only on a floor level with no curves, but you can change rotation to give angles .

What i need is a tool - i can add in the objects with dced , but need 3d rotation in game. if theirs any one who can help me to find how to hook into the 3d and move a model with cursor. i could mod maps at an unbelievable rate, and much quickly. Thats what i need is a 3d hooker to move an object...

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7 years 11 months ago #15 by ProSabre
Replied by ProSabre on topic campxray
Haha, i thinking the same for test 03, the roof has much open space .

Think i could make steps out of a box and fit those together..

Adding decorations is the longest ever thing to add in, the amount of positioning items is pure insane work.

Also this mod can be made into cooperative , occ, obj .

Maybe i dream up coop. but lets get this Dm to its finned stages.

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7 years 11 months ago #16 by Rs_Funzo
Replied by Rs_Funzo on topic campxray
Lol Shay :lol:

-VIS ET HONOR-
The following user(s) said Thank You: ShayoX

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7 years 11 months ago #17 by Stern
Replied by Stern on topic campxray

Rssabrefinn wrote: Thats what i need is a 3d hooker


:rofl: :rofl: :rofl: :rofl: :rofl:

Attachment not found



I see many useful programs here...

The one who hesitates is lost !
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7 years 11 months ago - 7 years 11 months ago #18 by Stern
Replied by Stern on topic campxray
How you imagine this coop version in maze ? Objectives and enemy...
It seems too small for coop.
Maybe dark and with low visual range,
Brest can be used, but if new floor is built, then enemy can not move.

Can 3dsmax help to add walls ? if the object, used for walls is always the same size then maybe some object from Scene.bin can be re-sized and moved just to get x,y,z numbers for position...:undecided: i never done that...just a wild guess

The one who hesitates is lost !

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