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Royal Para Regiment

New models for modding HD2

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5 years 1 month ago #13 by Stern
Replied by Stern on topic New models for modding HD2
I can use it.
because
this looks like something that doesnt belong here...


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5 years 1 month ago - 5 years 1 month ago #14 by Stern
Replied by Stern on topic New models for modding HD2
Flak version is OK.

But this has snow on tires ? (broken version is ok)


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Last edit: 5 years 1 month ago by Stern.
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5 years 1 month ago #15 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New models for modding HD2
Try this one, maybe I made a wrong texture entry in the model file. If it’s ok, I will update the archive;)
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5 years 1 month ago #16 by Stern
Replied by Stern on topic New models for modding HD2


This one looks fine :gj: no white wheels.
(Desert version doesnt really fit into Normandy)

Is it possible to reduce Flak rotation speed, like its possible for tanks ?
I remember i tested to change hs/vs (they probably represent horisontal speed / vertical speed) but it didnt have effect or I missed something.

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5 years 1 month ago #17 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New models for modding HD2
Updated the files cause one texture was missing, is fixed now. Thanks for bug reporting :gj:

The flak rotation speed is changeable in sector Barrel02_00 if you reduce it from the default 210 degrees per second to e.g. 45 degrees (should be written 045 in text mode) then it takes 8 seconds for a full rotation. Altered models should get a new file name.

No idea which speed the original gun had.



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5 years 1 month ago #18 by Stern
Replied by Stern on topic New models for modding HD2
Maybe its out of the ability of this game but Is it possible to add ability for vehicle to carry items ??

Something like vehicle inventory, where player can store equipment.

Maybe this inventory part is present in AI model, or maybe dead AI can be attached to vehicle.

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