- Posts: 795
- Thank you received: 711
new modz site
- Rs_Funzo
-
- Offline
Less
More
9 years 11 months ago #7
by Rs_Funzo
The following user(s) said Thank You: ProSabre
Please Log in or Create an account to join the conversation.
- Nikita
-
- Offline
- "Never interrupt an enemy who's making a mistake." Napoléon Bonaparte
Less
More
- Posts: 3755
- Thank you received: 3612
9 years 11 months ago #8
by Nikita
Well Sabrefinn, if one day you success to make the clouds moving, don't make move those from Brest too much ...
You see, actually, they really are a part of the landscape ...
Replied by Nikita on topic new modz site
Well Sabrefinn, if one day you success to make the clouds moving, don't make move those from Brest too much ...
You see, actually, they really are a part of the landscape ...

Please Log in or Create an account to join the conversation.
- ProSabre
-
Topic Author
- Offline
Less
More
- Posts: 175
- Thank you received: 169
9 years 11 months ago #9
by ProSabre
Replied by ProSabre on topic new modz site
I did the same research.
The issue i have, how would i make new bik file and used in the gamefolder to make the new bik files ad attach to an existing map.
were i wonder, how the normandy map knows were the bik is located for the water.
I don't see any think in the files were i could change a section to place new bik into games folder. may be edit (mesh player) and change Normandy3.bik to new name.
In max 3d i could locate the plain - module that is using the water and modifies for new maps, but max3d 2016 keeps crashing on win10. need a solution to fix. btw thanks stern.
The issue i have, how would i make new bik file and used in the gamefolder to make the new bik files ad attach to an existing map.
were i wonder, how the normandy map knows were the bik is located for the water.
I don't see any think in the files were i could change a section to place new bik into games folder. may be edit (mesh player) and change Normandy3.bik to new name.
In max 3d i could locate the plain - module that is using the water and modifies for new maps, but max3d 2016 keeps crashing on win10. need a solution to fix. btw thanks stern.
Please Log in or Create an account to join the conversation.
- ProSabre
-
Topic Author
- Offline
Less
More
- Posts: 175
- Thank you received: 169
9 years 11 months ago #10
by ProSabre
Replied by ProSabre on topic new modz site
if managed to do this, i'll leave to overs to make biks for brest.
Sure their be some interest to make decent biks.
Sure their be some interest to make decent biks.
Please Log in or Create an account to join the conversation.
- Stern
-
- Offline
Less
More
- Posts: 746
- Thank you received: 569
9 years 11 months ago - 9 years 11 months ago #11
by Stern
The one who hesitates is lost !
Replied by Stern on topic new modz site
I forgot scene.4ds...
There it is, but it has to fliped upside-down to see it from under ? 180 degrees didnt do anything...
And for water in Normandy3 the "more2.bik" is nice and more realistic.
And yes even the Brest Intro could be the water
But this way we can have television in mission...convert some adult movie into bik format and make model for TV and let the enemy watch TV while we attack them 
There it is, but it has to fliped upside-down to see it from under ? 180 degrees didnt do anything...

And for water in Normandy3 the "more2.bik" is nice and more realistic.
Attachment not found
And yes even the Brest Intro could be the water


Attachment not found
The one who hesitates is lost !
Last edit: 9 years 11 months ago by Stern.
Please Log in or Create an account to join the conversation.
- ProSabre
-
Topic Author
- Offline
Less
More
- Posts: 175
- Thank you received: 169
9 years 11 months ago #12
by ProSabre
Replied by ProSabre on topic new modz site
I hexed out the files from the 4ds.
List was:
voda - lightmap
voda01
voda02
voda03
voda04
voda05
Using HXD hexer:
Voda is length: D7
voda01 to voda05 are all length: D9 and have their positions set.
Also 01 to 05 are sections to make one big river that covers the map.
We may only need one of the voda)01 reverse it and reposition.
I made bin file of the voda's . Some one can piece together for new skymodz?
Was also thinking new underwater coop missions with sub and diver uniform.
List was:
voda - lightmap
voda01
voda02
voda03
voda04
voda05
Using HXD hexer:
Voda is length: D7
voda01 to voda05 are all length: D9 and have their positions set.
Also 01 to 05 are sections to make one big river that covers the map.
We may only need one of the voda)01 reverse it and reposition.
I made bin file of the voda's . Some one can piece together for new skymodz?
Was also thinking new underwater coop missions with sub and diver uniform.
This attachment is hidden for guests.
Please log in or register to see it.
Please log in or register to see it.
This attachment is hidden for guests.
Please log in or register to see it.
Please log in or register to see it.
Please Log in or Create an account to join the conversation.
Birthdays
- Pozytywnefloow in 5 days
- Zbyl in 5 days
- Matheo in 6 days