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Stern wrote: This tank was from some original mission and its not for use anyway its not going to fail mission or make it act funny.
I have'nt heard any loud noise or talkingis it every time ? because i have test/played it over many times and never had this strange problem.
All enemy have primary sector. Maybe enemy in sub should have different sector but if player have not entered into sub then only sub-commander is active there.
Lots of times i checked if enemy(reinforcement) can get through the main gate door and found no problems.
I changed names to Co_ because Singleplayer version is following. I changed objectives and equipment but only cannot find out how 4x dynamites and Beacon is set into team inventory, but player can discard them anyway.
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