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New CO-OP Maps

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4 years 3 months ago #427 by snowman
Replied by snowman on topic New CO-OP Maps
How long does it take you to add interiors to buildings, Ted? I'm not talking about decorations. Just walls, doors and windows :)

"Straight and narrow is the path."

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4 years 3 months ago #428 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
Well sounds complicated but might be possible by importing interior rooms from other maps.

In Sicily2 these rooms were already there.
They were just waiting for somebody to open the doors and switch on the light;)
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4 years 3 months ago #429 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
I converted the whole Afghanistan map from Chameleon to H&D2 format a while ago. This is a giant map with lots of possibilities. It can be divided into several part-missions. For a start it could be a kind of racing map in which you can explore the whole area, called
RALLYE KABUL

 
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4 years 3 months ago #430 by Damni
Replied by Damni on topic New CO-OP Maps
Great work!

HD2 on Linux thread here

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4 years 3 months ago #431 by Stern
Replied by Stern on topic New CO-OP Maps
How big is it ?  Compared to Libya3
Does it have checkpoints for co-op ?

I remember I only play chamelion first mission.
 

The one who hesitates is lost !
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4 years 3 months ago - 4 years 3 months ago #432 by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic New CO-OP Maps
The map is about 1700 by 1600 units (meters) in size, much bigger than Libye3.
There might be checkpoints from the original map, no idea how to edit them. They must be created with the editor.
Last edit: 4 years 3 months ago by Sqdn. Ldr. Ted Striker.
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