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H&D1 map conversion
- culticaxe
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4 years 1 month ago #13
by culticaxe
Replied by culticaxe on topic H&D1 map conversion
1) Im glad you enjoyed it
2) I decided to put that sound it in there to give it that original touch it, but it's only a small detail, thank you for noticing
(the map needs an update anyway)
3) It's hard to say if it has the original view distance, because the game units may differ between H&D1 and H&D2, but i tried to keep it close as possible. Some have a higher view distance to give a challenge in coop.
4) There is penetration on vegetation except for the tree stumps
Thank you, I am happy to hear that
2) I decided to put that sound it in there to give it that original touch it, but it's only a small detail, thank you for noticing
(the map needs an update anyway)
3) It's hard to say if it has the original view distance, because the game units may differ between H&D1 and H&D2, but i tried to keep it close as possible. Some have a higher view distance to give a challenge in coop.
4) There is penetration on vegetation except for the tree stumps
Thank you, I am happy to hear that
The following user(s) said Thank You: p.jakub88
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- culticaxe
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4 years 1 month ago - 4 years 1 month ago #14
by culticaxe
Replied by culticaxe on topic H&D1 map conversion
Last edit: 4 years 1 month ago by culticaxe.
The following user(s) said Thank You: snowman, p.jakub88
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- snowman
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4 years 1 month ago #15
by snowman
"Straight and narrow is the path."
Replied by snowman on topic H&D1 map conversion
A quick reminder... the Lutsip editor does allow you to add patches of H&D2 grass... for the hardcore players that play with Grass setting turned On
"Straight and narrow is the path."
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- Stompinidus
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4 years 1 month ago - 4 years 1 month ago #16
by Stompinidus
Replied by Stompinidus on topic H&D1 map conversion
It should be possible to include a train right for Italy1? Czech 1 had a working train.
Last edit: 4 years 1 month ago by Stompinidus.
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- Sqdn. Ldr. Ted Striker
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4 years 1 month ago #17
by Sqdn. Ldr. Ted Striker
Replied by Sqdn. Ldr. Ted Striker on topic H&D1 map conversion
Train works only in single player mode or if you play co-op alone, not on a Server (crash). Btw the Loco sound is more like from a US Diesel locomotive;) Steam loco would sound more like in Czech1.
The soldiers at the northern guardhouse spawn out of nothing when you shoot there.
Nice to have additional missions, but the HD1 maps would need some overhaul of the scenery, if you take HD2 as a benchmark (I didn't know HD1 or HDD before HD2 and played only some maps).
In Italy1 the bridge looks too simple imo, as if made of 2D planes.
The soldiers at the northern guardhouse spawn out of nothing when you shoot there.
Nice to have additional missions, but the HD1 maps would need some overhaul of the scenery, if you take HD2 as a benchmark (I didn't know HD1 or HDD before HD2 and played only some maps).
In Italy1 the bridge looks too simple imo, as if made of 2D planes.
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- p.jakub88
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4 years 2 weeks ago - 4 years 2 weeks ago #18
by p.jakub88
Hi culticaxe!
Any progress with the Italy 2 map?
The Italian campaign from H&D 1 is one of my favorites from that game.
I am looking forward to play your Italy 2 map on =RpR= servers.
"Who Dares Wins" - SAS motto.
Replied by p.jakub88 on topic H&D1 map conversion
culticaxe wrote: "Italy 2" looks good so far
Hi culticaxe!
Any progress with the Italy 2 map?
The Italian campaign from H&D 1 is one of my favorites from that game.
I am looking forward to play your Italy 2 map on =RpR= servers.
"Who Dares Wins" - SAS motto.
Last edit: 4 years 2 weeks ago by p.jakub88.
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